Fallout 4: All Metro Sculptures

Grouped by Type

This page catalogues cell locations and form IDs for all Metro sculptures. There are three sculptures that have two different cell & form IDs, and they are all located in Goodneighbor. For the purposes of this head count, I counted them each once, rather than counting each unique form ID.

There is no sub-category for "Metro_Gianthead" because it was left unused, but it does appear in the game files.

Research compiled by ketherphorbia in cooperation with Anachorite.


All FO4 Metro Sculptures, grouped by Proximity
Goodneighbor Cell comparisons
Back to main FO4 Metro Sculptures page

Corner Angels (Metro_CornerAngel): 21

There are fifteen Corner Angels in the main game. Far Harbor added one, and Nuka-World added another five.


ID: 001D753A
Cell: [12, 20] ParsonsStateExt02
Location: (Parsons State Asylum, South guardpost)

ID: 001D7596
Cell: [12, 20] ParsonsStateExt02
Location: (Parsons State Asylum, South guardpost)

ID: 001D7539
Cell: [12, 20] ParsonsStateExt02
Location: (Parsons State Asylum, South guardpost)

ID: 001D753B
Cell: [12, 20] ParsonsStateExt02
Location: (Parsons State Asylum, South guardpost)

ID: 001D74EA
Cell: [13, 20] ParsonsStateExt07
Location: (Parsons State Asylum, East guardpost)

ID: 001D74EB
Cell: [13, 20] ParsonsStateExt07
Location: (Parsons State Asylum, East guardpost)

ID: 001D74ED
Cell: [13, 20] ParsonsStateExt07
Location: (Parsons State Asylum, East guardpost)

ID: 001D74EC
Cell: [13, 20] ParsonsStateExt07
Location: (Parsons State Asylum, East guardpost)

ID: 001D737E
Cell: [13, 21] ParsonsStateExt04
Location: (Parsons State Asylum, North face)

ID: 001D737F
Cell: [13, 21] ParsonsStateExt04
Location: (Parsons State Asylum, North face)

ID: 001D732E
Cell: [12, 22] Wilderness
Location: (Parsons State Asylum, North face)

ID: 001D729B
Cell: [13, 22] Wilderness
Location: (Parsons State Asylum, North face)

ID: 001D575B
Cell: [12, 20] ParsonsStateExt02
Location: (Parsons State Asylum, main entry, South face)

ID: 001D575A
Cell: [12, 19] ParsonsStateExt06
Location: (Parsons State Asylum; main entry, South face)

ID: 001D74AB
Cell: [12, 21] ParsonsStateExt03
Location: (Parsons State Asylum; Northwest corner, in a wall recess near a bronze fountain)

ID: 01011E3C
Cell: [FH: 10, -5] FH: Wilderness
Location: (FH: Harbor Grand Hotel guardpost, shoved into the ground)

ID: 01050587
Cell: [NW: 2, -3] NW: Wilderness
Location: (NW: Nuka-Town USA ticket booth)

ID: 01050563
Cell: [NW: 3, -1] NW: DLC04POIBB12
Location: (NW: Kiddie Kingdom ticket booth)

ID: 010173D4
Cell: [NW: 3, 4] NW: Wilderness
Location: (NW: World of Refreshment ticket booth)

ID: 010505CF
Cell: [NW: -4, 6] NW: Wilderness
Location: (NW: Dry Rock Gulch ticket booth)

ID: 010505AA
Cell: [NW: -7, 2] NW: Wilderness
Location: (NW: Galactic Zone ticket booth)

Kirby Heads (Metro_KirbyHead): 7

There are six Kirby Heads in the main game. Far Harbor added one more.


ID: 001C7DA8
Cell: [Interior: 8, -3] CustomHouseTower01
Location: (Custom House Tower, interior)

ID: 0020DCD3
Cell: [-22, -2] FortHagenExt
Location: (Fort Hagen, over main entrance)

ID: 001CC700
Cell: [3, 2] Wilderness
Location: (S-SW of Bunker Hill, on the Charles River near a bronze fountain)

ID: 001B6390
Cell: [-8, -9] Wilderness
Location: (Mass Turnpike West)

ID: 00180F17
Cell: [1, -5] HubrisComicsExt
Location: (One block West of Hubris; 2x flanking a Shroud head, above a Torsoman)

ID: 00180F16
Cell: [1, -5] HubrisComicsExt
Location: (One block West of Hubris; 2x flanking a Shroud head, above a Torsoman)

ID: 01043AE9
Cell: [FH: 7, 9] FH: CliffsEdgeHotelExt02
Location: (FH: Cliff's Edge Hotel)

Metroman (Metroman): 24

There are twenty-four unique Metromen; neither DLC added any. Due to the way Goodneighbor is programmed as an intermediate interior/exterior, some assets are duplicated because we can still see them from inside Goodneighbor (or still see them from outside it). As such, multiple sculptures have duplicate IDs despite being the same asset. This is doubly true for one head on Haymarket Hall, with a cell duplicate because it's also visible from the top of Mass Fusion. Any with multiple IDs and cells are annotated, but are only counted once.

There are four different "models" for Metromen in game, suffering varying stages of damage and porting different mounting brackets. All Metromen are counted together, but I've annotated in the ID lines for each whether the game considers them 1, 2, 3, or 4.

There are two different versions of the Hotel Rexford building depending on whether you're inside or outside of Goodneighbor. The walls of the one in GoodneighborExt03 are more in tact than the ones in GoodneighborOrigin. Images of each are included for reference, but the count remains the same since they're the same Metroman on the same position of the same building.


ID: 00101CA7 (Metroman1)
Cell: [Interior: 16, 17] DunwichBorers01
Location: (Dunwich Borers)

ID: 001E8755 (Metroman1)
Cell: [7, -2] Financial18Ext
Location: (Financial District, East of Faneuil)

ID: 0004464F (Metroman1)
Cell: [7, -2] Financial18Ext
Location: (Financial District, East of Faneuil)

ID: 00114116, 00067897 (Metroman1)
Cell: [5, -3] GoodneighborExt03, GoodneighborOrigin
Location: (Hotel Rexford)

ID: 00206D3F (Metroman3), 00121042 (Metroman3)
Cell: [5, -2] Wilderness, [5, -2] MassFusionExt02
Location: (Haymarket Hall)

ID: 001240BA (Metroman1)
Cell: [4, -2] MassFusionExt
Location: (Mass Fusion)

ID: 001DF737 (Metroman1)
Cell: [5, -2] MassFusionExt02
Location: (Haymarket Hall)

ID: 001D15B8 (Metroman3)
Cell: [4, -3] GoodneighborExt
Location: (Hotel neighboring Mass Fusion)

ID: 000660BF (Metroman1)
Cell: [9, 8] Wilderness
Location: (National Guard Training Yard)

ID: 000660BE (Metroman1)
Cell: [9, 9] NationalGuardTrainingYardExt
Location: (National Guard Training Yard)

ID: 001B4BEE (Metroman1)
Cell: [Interior: 2, -5] Vault114
Location: (Park Street Station)

ID: 0011569C (Metroman2)
Cell: [-6, -5] FensRaiderCampExt
Location: (Hangman's Alley)

ID: 000B717B (Metroman2)
Cell: [4, -6] Wilderness
Location: (Theater District, just East of Combat Zone)

ID: 00141915 (Metroman2)
Cell: [6, -5] Wilderness
Location: (Theater neighboring Hub 360)

ID: 00175208 (Metroman4)
Cell: [1, -5] HubrisComicsExt
Location: (One block West of Hubris, Arlington St neighboring Shenley's Oyster Bar)

ID: 000ADDE8 (Metroman4)
Cell: [Interior: MedTekResearch01] inside Med-Tek Research Facility [5, 13]
Location: (Med-Tek Research Facility)

ID: 0007E20E (Metroman4)
Cell: [-8, -8] MassPikeTunnelWestExt
Location: (Mass Pike Tunnel West)

ID: 0007D9C7 (Metroman4)
Cell: [-2, -9] MassTurnpikeEastExt
Location: (Mass Pike Tunnel East)

ID: 001D652A (Metroman4)
Cell: [Interior: -3, -17] WestRoxburyStation01
Location: (West Roxbury Station)

ID: 000DFFEA (Metroman4)
Cell: [10, 1] Wilderness
Location: (outside RobCo Sales & Service Center)

ID: 00096220 (Metroman1)
Cell: [Interior: 3, 14] MaldenCenter01
Location: (Malden Center)

ID: 0009622F (Metroman1)
Cell: [Interior: 3, 14] MaldenCenter01
Location: (Malden Center)

ID: 00096231 (Metroman2)
Cell: [Interior: 3, 14] MaldenCenter01
Location: (Malden Center)

ID: 00210737 (Metroman3)
Cell: [7, -3] Financial21Ext
Location: (35 Court)

Metrowoman (Metrowoman): 38

There are thirty-four Metrowomen in the base game. Far Harbor added two, and Nuka-World added two more. Due to the way Goodneighbor is programmed as an intermediate interior/exterior, some assets are duplicated because we can still see them from inside Goodneighbor (or still see them from outside it). As such, multiple sculptures have duplicate IDs despite being the same asset. Many of the duplicates are Metromen heads, but one is also a Metrowoman.

There are six different "models" for Metrowomen in game, suffering varying stages of damage and porting different mounting brackets. All Metrowomen are counted together, but I've annotated in the ID lines for each whether the game considers them 1, 1a, 1b, 2, 2a, or 2b.

There are two different versions of the building across from the Memory Den, depending on whether you're inside or outside of Goodneighbor. The walls of the one in GoodneighborExt03 have a completely different design than the ones in GoodneighborOrigin. (The same is true of the theater neighboring Faneuil Hall.) Images of each are included for reference, but the count remains the same since they're the same Metroman on the same position of the same building.


ID: 000E9527 (Metrowoman1)
Cell: [Interior: 3, -9] DBTechHighSchool02
Location: (Medical Center South)

ID: 000E9525 (Metrowoman1)
Cell: [Interior: 3, -9] DBTechHighSchool02
Location: (Medical Center South)

ID: 000E9526 (Metrowoman1)
Cell: [Interior: 3, -9] DBTechHighSchool02
Location: (Medical Center South)

ID: 0009621F (Metrowoman1b)
Cell: [Interior: 3, 14] MaldenCenter01
Location: (Malden Center)

ID: 0009621E (Metrowoman1)
Cell: [Interior: 3, 14] Malden Center
Location: (Malden Center)

ID: 0009621D (Metrowoman1)
Cell: [Interior: 3, 14] MaldenCenter01
Location: (Malden Center)

ID: 0009621C (Metrowoman1)
Cell: [Interior: 3, 14] MaldenCenter01
Location: (Malden Center)

ID: 0009621B (Metrowoman1b)
Cell: [Interior: 3, 14] MaldenCenter01
Location: (Malden Center)

ID: 00175225 (Metrowoman1)
Cell: [1, -5] HubrisComicsExt
Location: (Shenley's Oyster Bar, facing Hallucigen)

ID: 0003F59C (Metrowoman1)
Cell: [6, -5] Wilderness
Location: (Theater building neighboring Hub 360)

ID: 000B72B0 (Metrowoman1a)
Cell: [1, 1] CambridgeMonsignorPlaza01
Location: (Monsignor Plaza)

ID: 000B72B0 (Metrowoman1a)
Cell: [3, -6] CombatZoneExt
Location: (Revere Playhouse, Boston Common)

ID: 000B72E4 (Metrowoman2)
Cell: [3, -5] BostonCommonExt03
Location: (Boston Common)

ID: 001B342B (Metrowoman2)
Cell: [Interior: 5, -2] Financial07
Location: (Haymarket Hall)

ID: 001E8756 (Metrowoman2)
Cell: [7, -2] Financial18Ext
Location: (Financial District)

ID: 00135511 (Metrowoman2b)
Cell: [7, -3] Financial21Ext
Location: (35 Court, side of building)

ID: 0021075A (Metrowoman2)
Cell: [7, -3] Financial21Ext
Location: (35 Court)

ID: 0021075B (Metrowoman2b)
Cell: [7, -3] Financial21Ext
Location: (35 Court)

ID: 0021075C (Metrowoman2a)
Cell: [7, -3] Financial21Ext
Location: (35 Court)

ID: 0021075D (Metrowoman2b)
Cell: [7, -3] Financial21Ext
Location: (35 Court)

ID: 0016656F (Metrowoman2b)
Cell: [Interior: 18, -5] FortStrong01
Location: (Ft. Strong)

ID: 00166570 (Metrowoman2)
Cell: [Interior: 18, -5] FortStrong01
Location: (Ft. Strong)

ID: 001C5AF5 (Metrowoman2)
Cell: [Interior: -1, -1] GreenetechGenetics01
Location: (Greenetech Genetics)

ID: 0011F21E, 00207301 (Metrowoman2a)
Cell: [6, -2] FaneuilHallExt / (Goodneighbor) Wilderness
Location: (theater neighboring Faneuil Hall)

ID: 00044BA7, 00067033 (Metrowoman2a)
Cell: [5, -3] GoodneighborExt03, GoodneighborOrigin
Location: (Goodneighbor, across from Memory Den)

ID: 001BE6A9 (Metrowoman2b)
Cell: [Interior: -3, -16] FallonsDepartmentStore01
Location: (Fallon's Department Store)

ID: 001C5416 (Metrowoman2b)
Cell: [Interior: 4, -7] TheaterMassBayMedical01
Location: (Mass Bay Medical Center, leading to Medical Center North platform)

ID: 001C5415 (Metrowoman2)
Cell: [Interior: 4, -7] TheaterMassBayMedical01
Location: (Mass Bay Medical Center, leading to Medical Center North platform)

ID: 000ADDA8 (Metrowoman2a)
Cell: [Interior: 5, 13] MedTekResearch01
Location: (Med-Tek Research Facility)

ID: 000ADDA7 (Metrowoman2b)
Cell: [Interior: 5, 13] MedTekResearch01
Location: (Med-Tek Research Facility)

ID: 000ADDA9 (Metrowoman2b)
Cell: [Interior: 5, 13] MedTekResearch01
Location: (Med-Tek Research Facility)

ID: 000ADDAB0 (Metrowoman2b)
Cell: [Interior: 5, 13] MedTekResearch01
Location: (Med-Tek Research Facility)

ID: 00092C59 (Metrowoman2)
Cell: [Interior: 4, -2] MassFusion01
Location: (Mass Fusion)

ID: 000F584D (Metrowoman2b)
Cell: [Interior: 4, -2] MassFusion01
Location: (Mass Fusion)

ID: 0103B636 (Metrowoman2a)
Cell: [FH INT: 7, 9] FH: DLC03Vault118
Location: (FH: Vault 118 theater)

ID: 0103B60D (Metrowoman2)
Cell: [FH INT: 7, 9] FH: DLC03Vault118
Location: (FH: Vault 118 theater)

ID: 0103AAA9 (Metrowoman1)
Cell: [NW: -4, 0] NW: DLC04GalacticZoneExt05
Location: (NW: RobCo Battlezone, Galactic Zone)

ID: 0103AAA8 (Metrowoman1a)
Cell: [NW: -4, 0] NW: DLC04GalacticZoneExt05
Location: (NW: RobCo Battlezone, Galactic Zone)

Shroud Heads (Metro_ShroudHead): 13

There are eleven Shroud Heads in the main game. Far Harbor added two, while Nuka-World has none.


ID: 001AE813
Cell: [-6, -8] FensParkviewApartmentsExt
Location: (Fens Parkview Apartments, directly behind Mass Pike Tunnel West)

ID: 00180F15
Cell: [1, -5] HubrisComicsExt
Location: (One block West of Hubris, behind Shenley's Oyster Bar)

ID: 001B03DD
Cell: [-2, -9] MassTurnpikeEastExt
Location: (Mass Pike Tunnel East)

ID: 001B03DE
Cell: [-2, -9] MassTurnpikeEastExt
Location: (Mass Pike Tunnel East)

ID: 0022DE5C
Cell: [Interior: -5, -1] zInstituteRotunda
Location: (CIT Rotunda)

ID: 0022DE5D
Cell: [Interior: -5, -1] zInstituteRotunda
Location: (CIT Rotunda)

ID: 0022DE5E
Cell: [Interior: -5, -1] zInstituteRotunda
Location: (CIT Rotunda)

ID: 0022DE5F
Cell: [Interior: -5, -1] zInstituteRotunda
Location: (CIT Rotunda)

ID: 00223BC5
Cell: [Interior: 7, -5] Waterfront12
Location: (Harbormaster Hotel)

ID: 00223BC6
Cell: [Interior: 7. -5] Waterfront12
Location: (Harbormaster Hotel)

ID: 0100B5A0
Cell: [FH: 10, -6] FH: HarborGrandHotelExt
Location: (FH: Harbor Grand Hotel)

ID: 0100B59F
Cell: [FH: 10, -6] FH: HarborGrandHotelExt
Location: (FH: Harbor Grand Hotel)

ID: 001E329A
Cell: [-2, -4] Wilderness
Location: (North of Holy Mission Congregation, facing the river on stairs leading to shore sidewalk)

Torsomen (Metro_TorsoMan): 11

There are eleven Torsomen in the main game. Neither Far Harbor nor Nuka-World added any.


ID: 001CCAB4
Cell: [3, -2] BeaconHillPlaygroundExt
Location: (Beacon Hill: between Cabot House and Hallucigen)

ID: 00182D48
Cell: [2, -6] BostonCommonExt02
Location: (Boston Common, W-SW of Boylston Club)

ID: 001CB028
Cell: [Interior: 3, -9] DBTechHighSchool02
Location: (Medical Center Metro entrance)

ID: 001EE04B
Cell: [3, 14] MaldenCenterExt
Location: (Malden Center)

ID: 001AC91A
Cell: [-6, -7] FensSquareExt
Location: (Fens Square, West of Diamond City)

ID: 001AC921
Cell: [-6, -7] FensSquareExt
Location: (Fens Square, West of Diamond City)

ID: 00180F03
Cell: [1, -5] HubrisComicsExt
Location: (One block West of Hubris, behind Shenley's Oyster Bar)

ID: 00190077
Cell: [1, -5] HubrisComicsExt
Location: (One block West of Hubris, Arlington St neighboring Shenley's)

ID: 0018AD6D
Cell: [2, -5] SwansPondExt
Location: (Boston Common, Swan's Pond)

ID: 0022DE61
Cell: [Interior: -5, -1] zInstituteRotunda
Location: (CIT Rotunda)

ID: 0022DE62
Cell: [Interior: -5, -1] zInstituteRotunda
Location: (CIT Rotunda)