Fallout 4: All Metro Sculptures Grouped by Type |
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This page catalogues cell locations and form IDs for all Metro sculptures. There are three sculptures that have two different cell & form IDs, and they are all located in Goodneighbor. For the purposes of this head count, I counted them each once, rather than counting each unique form ID. There is no sub-category for "Metro_Gianthead" because it was left unused, but it does appear in the game files.
Research compiled by ketherphorbia in cooperation with Anachorite. All FO4 Metro Sculptures, grouped by Proximity Goodneighbor Cell comparisons Back to main FO4 Metro Sculptures page | |||
Corner Angels (Metro_CornerAngel): 21
There are fifteen Corner Angels in the main game. Far Harbor added one, and Nuka-World added another five. |
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ID: 001D753A Cell: [12, 20] ParsonsStateExt02 Location: (Parsons State Asylum, South guardpost) |
ID: 001D7596 Cell: [12, 20] ParsonsStateExt02 Location: (Parsons State Asylum, South guardpost) |
ID: 001D7539 Cell: [12, 20] ParsonsStateExt02 Location: (Parsons State Asylum, South guardpost) |
ID: 001D753B Cell: [12, 20] ParsonsStateExt02 Location: (Parsons State Asylum, South guardpost) |
ID: 001D74EA Cell: [13, 20] ParsonsStateExt07 Location: (Parsons State Asylum, East guardpost) |
ID: 001D74EB Cell: [13, 20] ParsonsStateExt07 Location: (Parsons State Asylum, East guardpost) |
ID: 001D74ED Cell: [13, 20] ParsonsStateExt07 Location: (Parsons State Asylum, East guardpost) |
ID: 001D74EC Cell: [13, 20] ParsonsStateExt07 Location: (Parsons State Asylum, East guardpost) |
ID: 001D737E Cell: [13, 21] ParsonsStateExt04 Location: (Parsons State Asylum, North face) |
ID: 001D737F Cell: [13, 21] ParsonsStateExt04 Location: (Parsons State Asylum, North face) |
ID: 001D732E Cell: [12, 22] Wilderness Location: (Parsons State Asylum, North face) |
ID: 001D729B Cell: [13, 22] Wilderness Location: (Parsons State Asylum, North face) |
ID: 001D575B Cell: [12, 20] ParsonsStateExt02 Location: (Parsons State Asylum, main entry, South face) |
ID: 001D575A Cell: [12, 19] ParsonsStateExt06 Location: (Parsons State Asylum; main entry, South face) |
ID: 001D74AB Cell: [12, 21] ParsonsStateExt03 Location: (Parsons State Asylum; Northwest corner, in a wall recess near a bronze fountain) |
ID: 01011E3C Cell: [FH: 10, -5] FH: Wilderness Location: (FH: Harbor Grand Hotel guardpost, shoved into the ground) |
ID: 01050587 Cell: [NW: 2, -3] NW: Wilderness Location: (NW: Nuka-Town USA ticket booth) |
ID: 01050563 Cell: [NW: 3, -1] NW: DLC04POIBB12 Location: (NW: Kiddie Kingdom ticket booth) |
ID: 010173D4 Cell: [NW: 3, 4] NW: Wilderness Location: (NW: World of Refreshment ticket booth) |
ID: 010505CF Cell: [NW: -4, 6] NW: Wilderness Location: (NW: Dry Rock Gulch ticket booth) |
ID: 010505AA Cell: [NW: -7, 2] NW: Wilderness Location: (NW: Galactic Zone ticket booth) |
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Kirby Heads (Metro_KirbyHead): 7
There are six Kirby Heads in the main game. Far Harbor added one more. |
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ID: 001C7DA8 Cell: [Interior: 8, -3] CustomHouseTower01 Location: (Custom House Tower, interior) |
ID: 0020DCD3 Cell: [-22, -2] FortHagenExt Location: (Fort Hagen, over main entrance) |
ID: 001CC700 Cell: [3, 2] Wilderness Location: (S-SW of Bunker Hill, on the Charles River near a bronze fountain) |
ID: 001B6390 Cell: [-8, -9] Wilderness Location: (Mass Turnpike West) |
ID: 00180F17 Cell: [1, -5] HubrisComicsExt Location: (One block West of Hubris; 2x flanking a Shroud head, above a Torsoman) |
ID: 00180F16 Cell: [1, -5] HubrisComicsExt Location: (One block West of Hubris; 2x flanking a Shroud head, above a Torsoman) |
ID: 01043AE9 Cell: [FH: 7, 9] FH: CliffsEdgeHotelExt02 Location: (FH: Cliff's Edge Hotel) |
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Metroman (Metroman): 24 There are twenty-four unique Metromen; neither DLC added any. Due to the way Goodneighbor is programmed as an intermediate interior/exterior, some assets are duplicated because we can still see them from inside Goodneighbor (or still see them from outside it). As such, multiple sculptures have duplicate IDs despite being the same asset. This is doubly true for one head on Haymarket Hall, with a cell duplicate because it's also visible from the top of Mass Fusion. Any with multiple IDs and cells are annotated, but are only counted once. There are four different "models" for Metromen in game, suffering varying stages of damage and porting different mounting brackets. All Metromen are counted together, but I've annotated in the ID lines for each whether the game considers them 1, 2, 3, or 4.
There are two different versions of the Hotel Rexford building depending on whether you're inside or outside of Goodneighbor. The walls of the one in GoodneighborExt03 are more in tact than the ones in GoodneighborOrigin. Images of each are included for reference, but the count remains the same since they're the same Metroman on the same position of the same building. |
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ID: 00101CA7 (Metroman1) Cell: [Interior: 16, 17] DunwichBorers01 Location: (Dunwich Borers) |
ID: 001E8755 (Metroman1) Cell: [7, -2] Financial18Ext Location: (Financial District, East of Faneuil) |
ID: 0004464F (Metroman1) Cell: [7, -2] Financial18Ext Location: (Financial District, East of Faneuil) |
ID: 00114116, 00067897 (Metroman1) Cell: [5, -3] GoodneighborExt03, GoodneighborOrigin Location: (Hotel Rexford) |
ID: 00206D3F (Metroman3), 00121042 (Metroman3) Cell: [5, -2] Wilderness, [5, -2] MassFusionExt02 Location: (Haymarket Hall) |
ID: 001240BA (Metroman1) Cell: [4, -2] MassFusionExt Location: (Mass Fusion) |
ID: 001DF737 (Metroman1) Cell: [5, -2] MassFusionExt02 Location: (Haymarket Hall) |
ID: 001D15B8 (Metroman3) Cell: [4, -3] GoodneighborExt Location: (Hotel neighboring Mass Fusion) |
ID: 000660BF (Metroman1) Cell: [9, 8] Wilderness Location: (National Guard Training Yard) |
ID: 000660BE (Metroman1) Cell: [9, 9] NationalGuardTrainingYardExt Location: (National Guard Training Yard) |
ID: 001B4BEE (Metroman1) Cell: [Interior: 2, -5] Vault114 Location: (Park Street Station) |
ID: 0011569C (Metroman2) Cell: [-6, -5] FensRaiderCampExt Location: (Hangman's Alley) |
ID: 000B717B (Metroman2) Cell: [4, -6] Wilderness Location: (Theater District, just East of Combat Zone) |
ID: 00141915 (Metroman2) Cell: [6, -5] Wilderness Location: (Theater neighboring Hub 360) |
ID: 00175208 (Metroman4) Cell: [1, -5] HubrisComicsExt Location: (One block West of Hubris, Arlington St neighboring Shenley's Oyster Bar) |
ID: 000ADDE8 (Metroman4) Cell: [Interior: MedTekResearch01] inside Med-Tek Research Facility [5, 13] Location: (Med-Tek Research Facility) |
ID: 0007E20E (Metroman4) Cell: [-8, -8] MassPikeTunnelWestExt Location: (Mass Pike Tunnel West) |
ID: 0007D9C7 (Metroman4) Cell: [-2, -9] MassTurnpikeEastExt Location: (Mass Pike Tunnel East) |
ID: 001D652A (Metroman4) Cell: [Interior: -3, -17] WestRoxburyStation01 Location: (West Roxbury Station) |
ID: 000DFFEA (Metroman4) Cell: [10, 1] Wilderness Location: (outside RobCo Sales & Service Center) |
ID: 00096220 (Metroman1) Cell: [Interior: 3, 14] MaldenCenter01 Location: (Malden Center) |
ID: 0009622F (Metroman1) Cell: [Interior: 3, 14] MaldenCenter01 Location: (Malden Center) |
ID: 00096231 (Metroman2) Cell: [Interior: 3, 14] MaldenCenter01 Location: (Malden Center) |
ID: 00210737 (Metroman3) Cell: [7, -3] Financial21Ext Location: (35 Court) |
Metrowoman (Metrowoman): 38 There are thirty-four Metrowomen in the base game. Far Harbor added two, and Nuka-World added two more. Due to the way Goodneighbor is programmed as an intermediate interior/exterior, some assets are duplicated because we can still see them from inside Goodneighbor (or still see them from outside it). As such, multiple sculptures have duplicate IDs despite being the same asset. Many of the duplicates are Metromen heads, but one is also a Metrowoman. There are six different "models" for Metrowomen in game, suffering varying stages of damage and porting different mounting brackets. All Metrowomen are counted together, but I've annotated in the ID lines for each whether the game considers them 1, 1a, 1b, 2, 2a, or 2b.
There are two different versions of the building across from the Memory Den, depending on whether you're inside or outside of Goodneighbor. The walls of the one in GoodneighborExt03 have a completely different design than the ones in GoodneighborOrigin. (The same is true of the theater neighboring Faneuil Hall.) Images of each are included for reference, but the count remains the same since they're the same Metroman on the same position of the same building. |
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ID: 000E9527 (Metrowoman1) Cell: [Interior: 3, -9] DBTechHighSchool02 Location: (Medical Center South) |
ID: 000E9525 (Metrowoman1) Cell: [Interior: 3, -9] DBTechHighSchool02 Location: (Medical Center South) |
ID: 000E9526 (Metrowoman1) Cell: [Interior: 3, -9] DBTechHighSchool02 Location: (Medical Center South) |
ID: 0009621F (Metrowoman1b) Cell: [Interior: 3, 14] MaldenCenter01 Location: (Malden Center) |
ID: 0009621E (Metrowoman1) Cell: [Interior: 3, 14] Malden Center Location: (Malden Center) |
ID: 0009621D (Metrowoman1) Cell: [Interior: 3, 14] MaldenCenter01 Location: (Malden Center) |
ID: 0009621C (Metrowoman1) Cell: [Interior: 3, 14] MaldenCenter01 Location: (Malden Center) |
ID: 0009621B (Metrowoman1b) Cell: [Interior: 3, 14] MaldenCenter01 Location: (Malden Center) |
ID: 00175225 (Metrowoman1) Cell: [1, -5] HubrisComicsExt Location: (Shenley's Oyster Bar, facing Hallucigen) |
ID: 0003F59C (Metrowoman1) Cell: [6, -5] Wilderness Location: (Theater building neighboring Hub 360) |
ID: 000B72B0 (Metrowoman1a) Cell: [1, 1] CambridgeMonsignorPlaza01 Location: (Monsignor Plaza) |
ID: 000B72B0 (Metrowoman1a) Cell: [3, -6] CombatZoneExt Location: (Revere Playhouse, Boston Common) |
ID: 000B72E4 (Metrowoman2) Cell: [3, -5] BostonCommonExt03 Location: (Boston Common) |
ID: 001B342B (Metrowoman2) Cell: [Interior: 5, -2] Financial07 Location: (Haymarket Hall) |
ID: 001E8756 (Metrowoman2) Cell: [7, -2] Financial18Ext Location: (Financial District) |
ID: 00135511 (Metrowoman2b) Cell: [7, -3] Financial21Ext Location: (35 Court, side of building) |
ID: 0021075A (Metrowoman2) Cell: [7, -3] Financial21Ext Location: (35 Court) |
ID: 0021075B (Metrowoman2b) Cell: [7, -3] Financial21Ext Location: (35 Court) |
ID: 0021075C (Metrowoman2a) Cell: [7, -3] Financial21Ext Location: (35 Court) |
ID: 0021075D (Metrowoman2b) Cell: [7, -3] Financial21Ext Location: (35 Court) |
ID: 0016656F (Metrowoman2b) Cell: [Interior: 18, -5] FortStrong01 Location: (Ft. Strong) |
ID: 00166570 (Metrowoman2) Cell: [Interior: 18, -5] FortStrong01 Location: (Ft. Strong) |
ID: 001C5AF5 (Metrowoman2) Cell: [Interior: -1, -1] GreenetechGenetics01 Location: (Greenetech Genetics) |
ID: 0011F21E, 00207301 (Metrowoman2a) Cell: [6, -2] FaneuilHallExt / (Goodneighbor) Wilderness Location: (theater neighboring Faneuil Hall) |
ID: 00044BA7, 00067033 (Metrowoman2a) Cell: [5, -3] GoodneighborExt03, GoodneighborOrigin Location: (Goodneighbor, across from Memory Den) |
ID: 001BE6A9 (Metrowoman2b) Cell: [Interior: -3, -16] FallonsDepartmentStore01 Location: (Fallon's Department Store) |
ID: 001C5416 (Metrowoman2b) Cell: [Interior: 4, -7] TheaterMassBayMedical01 Location: (Mass Bay Medical Center, leading to Medical Center North platform) |
ID: 001C5415 (Metrowoman2) Cell: [Interior: 4, -7] TheaterMassBayMedical01 Location: (Mass Bay Medical Center, leading to Medical Center North platform) |
ID: 000ADDA8 (Metrowoman2a) Cell: [Interior: 5, 13] MedTekResearch01 Location: (Med-Tek Research Facility) |
ID: 000ADDA7 (Metrowoman2b) Cell: [Interior: 5, 13] MedTekResearch01 Location: (Med-Tek Research Facility) |
ID: 000ADDA9 (Metrowoman2b) Cell: [Interior: 5, 13] MedTekResearch01 Location: (Med-Tek Research Facility) |
ID: 000ADDAB0 (Metrowoman2b) Cell: [Interior: 5, 13] MedTekResearch01 Location: (Med-Tek Research Facility) |
ID: 00092C59 (Metrowoman2) Cell: [Interior: 4, -2] MassFusion01 Location: (Mass Fusion) |
ID: 000F584D (Metrowoman2b) Cell: [Interior: 4, -2] MassFusion01 Location: (Mass Fusion) |
ID: 0103B636 (Metrowoman2a) Cell: [FH INT: 7, 9] FH: DLC03Vault118 Location: (FH: Vault 118 theater) |
ID: 0103B60D (Metrowoman2) Cell: [FH INT: 7, 9] FH: DLC03Vault118 Location: (FH: Vault 118 theater) |
ID: 0103AAA9 (Metrowoman1) Cell: [NW: -4, 0] NW: DLC04GalacticZoneExt05 Location: (NW: RobCo Battlezone, Galactic Zone) |
ID: 0103AAA8 (Metrowoman1a) Cell: [NW: -4, 0] NW: DLC04GalacticZoneExt05 Location: (NW: RobCo Battlezone, Galactic Zone) |
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Shroud Heads (Metro_ShroudHead): 13
There are eleven Shroud Heads in the main game. Far Harbor added two, while Nuka-World has none. |
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ID: 001AE813 Cell: [-6, -8] FensParkviewApartmentsExt Location: (Fens Parkview Apartments, directly behind Mass Pike Tunnel West) |
ID: 00180F15 Cell: [1, -5] HubrisComicsExt Location: (One block West of Hubris, behind Shenley's Oyster Bar) |
ID: 001B03DD Cell: [-2, -9] MassTurnpikeEastExt Location: (Mass Pike Tunnel East) |
ID: 001B03DE Cell: [-2, -9] MassTurnpikeEastExt Location: (Mass Pike Tunnel East) |
ID: 0022DE5C Cell: [Interior: -5, -1] zInstituteRotunda Location: (CIT Rotunda) |
ID: 0022DE5D Cell: [Interior: -5, -1] zInstituteRotunda Location: (CIT Rotunda) |
ID: 0022DE5E Cell: [Interior: -5, -1] zInstituteRotunda Location: (CIT Rotunda) |
ID: 0022DE5F Cell: [Interior: -5, -1] zInstituteRotunda Location: (CIT Rotunda) |
ID: 00223BC5 Cell: [Interior: 7, -5] Waterfront12 Location: (Harbormaster Hotel) |
ID: 00223BC6 Cell: [Interior: 7. -5] Waterfront12 Location: (Harbormaster Hotel) |
ID: 0100B5A0 Cell: [FH: 10, -6] FH: HarborGrandHotelExt Location: (FH: Harbor Grand Hotel) |
ID: 0100B59F Cell: [FH: 10, -6] FH: HarborGrandHotelExt Location: (FH: Harbor Grand Hotel) |
ID: 001E329A Cell: [-2, -4] Wilderness Location: (North of Holy Mission Congregation, facing the river on stairs leading to shore sidewalk) |
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Torsomen (Metro_TorsoMan): 11
There are eleven Torsomen in the main game. Neither Far Harbor nor Nuka-World added any. |
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ID: 001CCAB4 Cell: [3, -2] BeaconHillPlaygroundExt Location: (Beacon Hill: between Cabot House and Hallucigen) |
ID: 00182D48 Cell: [2, -6] BostonCommonExt02 Location: (Boston Common, W-SW of Boylston Club) |
ID: 001CB028 Cell: [Interior: 3, -9] DBTechHighSchool02 Location: (Medical Center Metro entrance) |
ID: 001EE04B Cell: [3, 14] MaldenCenterExt Location: (Malden Center) |
ID: 001AC91A Cell: [-6, -7] FensSquareExt Location: (Fens Square, West of Diamond City) |
ID: 001AC921 Cell: [-6, -7] FensSquareExt Location: (Fens Square, West of Diamond City) |
ID: 00180F03 Cell: [1, -5] HubrisComicsExt Location: (One block West of Hubris, behind Shenley's Oyster Bar) |
ID: 00190077 Cell: [1, -5] HubrisComicsExt Location: (One block West of Hubris, Arlington St neighboring Shenley's) |
ID: 0018AD6D Cell: [2, -5] SwansPondExt Location: (Boston Common, Swan's Pond) |
ID: 0022DE61 Cell: [Interior: -5, -1] zInstituteRotunda Location: (CIT Rotunda) |
ID: 0022DE62 Cell: [Interior: -5, -1] zInstituteRotunda Location: (CIT Rotunda) |